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getMessengerPortBound problem

Also by EldoS: CallbackDisk
Create virtual disks backed by memory or custom location, expose disk images as disks and more.
#4677
Posted: 01/10/2008 11:16:19
by Burçin Sayın (Basic support level)
Joined: 01/10/2008
Posts: 3

I have looked in the forum for getMessengerPortBound problems and couldnt find anythig. If i am repeating a already asked question.. sorry.

I am using msgConnect in a c++ application and using MCSocketTransport object(to use TCP/IP). I am setting the listen port to 0 to make system select the listened port. After activating the transport object there is also a UDP port open listening for connections (beside the TCP listening port) and getMessengerPortBound() function returns the UDP listening port not the TCP port. How can i get the TCP listen port?
#4678
Posted: 01/10/2008 11:53:59
by Eugene Mayevski (EldoS Corp.)

A bug in C# and C++ code packages. I will fix it now and make a build tomorrow.


Sincerely yours
Eugene Mayevski
#4679
Posted: 01/10/2008 12:05:34
by Eugene Mayevski (EldoS Corp.)

Fixed, but I won't make a build tomorrow. If you have a license, I can move this topic to HelpDesk and give you the patch.


Sincerely yours
Eugene Mayevski
#4680
Posted: 01/11/2008 01:21:13
by Burçin Sayın (Basic support level)
Joined: 01/10/2008
Posts: 3

Tank you for the quick reply. Unfortunately I dont have a license yet. But knowing this was a bug is good enough for me. I tought I was doing something wrong for a while.
I will consult the HelpDesk when I get a license.
Thanks anyway.

Regards
Burçin Sayın
#4846
Posted: 02/04/2008 06:01:14
by Eugene Mayevski (EldoS Corp.)

FYI: Build 60 with the fix included was released on Saturday.


Sincerely yours
Eugene Mayevski
#4848
Posted: 02/04/2008 06:16:35
by Burçin Sayın (Basic support level)
Joined: 01/10/2008
Posts: 3

Thank you for the notification.

Regards
Burçin Sayın
Also by EldoS: Callback File System
Create virtual file systems and disks, expose and manage remote data as if they were files on the local disk.

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