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DTLS Client/Server problem

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#12397
Posted: 02/11/2010 09:22:55
by Eugene Mayevski (EldoS Corp.)

Yes, C#'s lock is based on Monitor. Using Monitor directly lets you guard the object more efficiently because you can guard *multiple* objects using one Monitor, while with lock you need to create nested lock statements.


Sincerely yours
Eugene Mayevski

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