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TElWebSocketMessage     See also     

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    bool LoadFromBuffer(byte[] Buffer, int Offset, int Size);

    Function LoadFromBuffer(ByVal Buffer As Byte(), ByVal Offset As Integer, ByVal Size As Integer) As Boolean

    function LoadFromBuffer(const Buffer : ByteArray; Offset, Size : integer) : boolean; virtual;

    bool LoadFromBuffer(const std::vector<uint8_t> &Buffer, int32_t Offset, int32_t Size);

    bool LoadFromBuffer(array of byte|string|NULL $Buffer, integer $Offset, integer $Size)


  • Buffer - the buffer cotaining the message.
  • Offset - specifies the offset of the message data in Buffer.
  • Size - specifies the number of bytes to be read from Buffer.

Return value

    Returns True if the message was successfully loaded, and False otherwise.


    Call this method to load a WebSocket message from memory buffer.

See also:     SaveToBuffer    

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