InetTransport provides basic functionality for transports based on sockets.
InetTransport is a descendant of BaseTransport that transfers messages between computers using TCP protocol. InetTransport can act in client, server or peer-to-peer modes (use TransportMode property to specify the mode).
InetTransport is based on thread-per-connection scheme, so that each connection is handled in the separate thread. Threads can be reused by using a thread pool (set it's size with ThreadPoolSize property).
For information about proxy support, see description of Proxy support in SocketTransport and HTTPTransport
Inherited from BaseTransport