InetTransport.ClientThreadLimit
InetTransport
See also
Defines how much client threads can be started at the same time.
[C++]
void setClientThreadLimit(unsigned long Value);
unsigned long getClientThreadLimit(void);
[Pascal]
property ClientThreadLimit : cardinal;
[VB6]
Property ClientThreadLimit As Long
[ActiveX]
HRESULT _stdcall ClientThreadLimit([in] unsigned long Value );
HRESULT _stdcall ClientThreadLimit([out, retval] unsigned long * Value );
[C#]
public int ClientThreadLimit;
[VB.NET]
Public Property ClientThreadLimit As Integer
[Java]
public void setClientThreadLimit(int value);
public int getClientThreadLimit();
[Java ME]
public void setClientThreadLimit(int value);
public int getClientThreadLimit();
[Palm]
void setClientThreadLimit(unsigned long Value);
unsigned long getClientThreadLimit(void);
[DLL]
void __stdcall MCInetTransportSetClientThreadLimit(HMCInetTransport h, unsigned long value);
unsigned long __stdcall MCInetTransportGetClientThreadLimit(HMCInetTransport h);
- h - handle to the object that was returned by Create method
Use ClientThreadLimit to limit the number of client threads that can be started at the same time. Use 0 to start as many threads as needed. Client thread is the thread that connects to remote host.
This property is only active when InetTransport is in peer-to-peer and client transport modes.
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